
How Do You Do?
An interactive Figma experience educating users on How to Survive a First Date, designed in Stanford's Design 11 course.
- Timeline
- Autumn 2026
- Team
- Team of 3 Students
- Role
- Team Member
- Skills
- UX/UI, Figma
My role
Visuals & interactions
01
Visuals
The look of screens, type, colors, illustrations, and layouts.
02
Interactions
Created the experience in Figma: clickable flows, transitions, variables, and states.
In Figma
Screens




See it in motion